I cannot help but sit and marvel at the threshold we are slowly but surely crossing – a culmination of boyhood dreams and aspirations. What I am referring to, of course, is the essence of what you are currently viewing, frail as it is; we are an assembly of gamers attempting to better our community and media at large. We are the Media Cows, and it is our goal to review the media that matters to you. And so, I feel a sense of excitement as I write my first address to you, the public at large.
Today, we have delved into what we believe the future of video gaming will be, specifically where motion controls fit into the big picture. With the unquestionable success of the Nintendo Wii and the future releases of the Sony PlayStation Move and Project Natal, it is beyond question that motion controls are here to stay, but as we see it, they are only steps in the right direction at best (novelties at worst). I for one unequivocally believe motion controls are the way of the future and hold high hopes that future console generations can build upon the pioneering of their forebears, but I cannot help but feel rather under whelmed with the current motion controls. Frankly, the Sixaxis Wireless Controller – with exception to games like Flow and Flower (if you own a PS3, I cannot stress how much you should download these titles) – is laughable, and the use of a Wii Remote, before the implementation of the Wii MotionPlus, often ended in spastic flailing.
My highest hopes for this present generation reside with Project Natal. There is something compelling about the potential for playing a game unfettered by a controller; I fear, however, that it may not have a fair shot at the market. I can only pray to the Gaming Deities that high profile titles will be released for Natal. I feel sports titles and racing simulators could be a natural fit. So, I await this new control interface with bated breath.
- Ben
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